In the Philippines, a country known for being wired to the hilt; not necessarily fast-wired, but wired everywhere. A good broadband connection is typically only 10Mbps in the home and public hot spots would not be much better. Anyway, a recent survey is revealing that 4 out of 5 Millennials, those born between 1981 and 1996 age 23 to 37 years old, are playing games online. Fifty percent of those young folks consider themselves competitive players and play online on a daily basis.
This is not too surprising considering that the Philippines sends more SMS messages than any other country in the world. Filipinos are hooked on their smart phones. Everywhere you go, you would see them staring into the smartphone screen. Standing in line at the ATM, inside the bank, inside the supermarket, (sometimes even while pushing their shopping cart around), in line at fast food stores. Most are playing games and others are scrolling their Facebook accounts. And of course, reading their old text messages and sending new ones.
You might wonder how the residents of a country that is considered to be a ‘poor country’ can afford all the online activity. First, sending a text is cheap, it cost just one peso which is about 2 cents USD. Going online with a prepaid data connection is considerably more expensive so only a few can afford that. Then there are the hot spots, in every mall, Starbucks, etc. etc.
This particular survey was done by PUBLiCUS Asia Inc. The 1,200 respondents were chosen by Singapore-based firm Lightspeed Research, but they were not guaranteed to be a random sample, for some reason.
According to the Pennsylvania Gaming Control Board (PGCB) executive director Kevin O’Toole, the iGaming certificates and licenses previously issued by Pennsylvania’s PGCB will become effective on July 15, this year. Which means that the state’s online gambling licensees will be permitted to launch their casino and poker products at that time.
The licenses include ten land-based casinos and three operating partners all of which will be allowed to launch on the same day in order to keep the playing field equal. This will bring the number of active states allowing online gambling to four as Pennsylvania joins Delaware, Nevada, and New Jersey. (West Virginia has recently approved similar legislation, but that legislation will not go into effect until 2020.
There’s just one hitch, the US Department of Justice, DOJ. In January, the DOJ softened it’s ruling on the 1961 Wire Act, but the DOJ opinion still mentions that gambling transactions, (any relevant data), must not cross state lines. While this may seem like an easy criteria for the operators to meet, banks often connect to other financial organizations in order to complete a transaction and that could be a big problem.
We should find out soon though because New Hampshire is currently dealing with this exact issue in the US District Court for New Hampshire.
In a surprise move, Iraq’s parliament has passed legislation that bans some popular online video games including PlayerUnknown’s Battlegrounds and Fortnite’s Battle Royale. The lawmakers claim that these online games promote violence, killing, and extreme bloodshed. To put it lightly, Irag does not need any more of that!
“…due to the negative effects caused by some electronic games on the health, culture, and security of Iraqi society, including societal and moral threats to children and youth…”
PlayerUnknown’s Battlegrounds (PUBG), is made by South Korean firm Bluehole Inc. In this game up to 100 players are parachuted onto an island where they have to fend for themselves by finding weapons, ammo, shelter, and food, all while fighting the other players. Epic Game’s Fortnite has a similar theme. Both games are extremely popular with a global membership.
Furthermore, the Indian state Gujarat’s government is also considering banning some of the more violent online games. Other states and countries could be following soon.
Some people have said that this will only drive those games underground where players will have to sneak in a back door and pay extra money to play.
In today’s online gaming world, there are dozens of First Person Shooter, (FPS), games; some gamers say that the niche is saturated. Nevertheless, our editors have scoured the current selection of FPS games for the PS4 and the voting is in: Titalfall 2 takes the Blue Ribbon.
Titanfall 2 is a first person shooter video game, developed by Respawn Entertainment and published by Electronic Arts. Titanfall 2 is actually the latest version of 2014’s Titanfall which was released worldwide back in October of 2016 for Microsoft Windows, PlayStation 4 and Xbox One.
The gameplay of Titanfall 2 has the players controling Titans which are mechanical-style exoskeletons.
Exoskeletons are ‘external skeletons’ that provide:
- armor for protection,
- vicious weapons,
- ability to run on walls,
- cloak themselves.
Initially, Titanfall were multiplayer games, but Titanfall 2 comes with the option of a single player FPS gaming experience. In this version, the single player follows the story of a character named Jack Cooper, a rifleman from a local militia who bonds with his mentor’s Titan after his mentor was killed. Of Course, the challenge is to survive the onslaught of a certain number of enemy Titans in order to be the last man standing.