The whole idea of a ‘virtual’ world is new to most people. ‘Virtual’ means ‘almost real’,
yet there are definitely some thing in the virtual world that ARE real. For example, the
money that you spend to get into the virtual world and the money you spend inside the
So, an online virtual world is a computer generated, 3-D simulation of a real world,
but most of them are actually simulations of fantasy worlds. The bottom line is that
they LOOK real to the person viewing the computer.
Most virtual worlds are games where the players engage in combat, but there are a few
that are more into any sort os fantasy that the player desires. One example of this
is Second Life, where a player could become a pimp, a prostitute, or a real estate
Virtual worlds are most often found in the Massive Multiplayer Online, MMO, type
of online games. Players can form armies and even own countries.
Ok, let’s leave the kids alone for a bit and take a look at the
online game playing of adults!
Are adults so much better at managing their online game time? If
it has to be managed, isn’t it already a problem?
53% of American adults age 18 and older play video games,
One in five adults (21%) play everyday or almost everyday
81% of respondents 18-29 years old play games
66% of parents of youngsters play games,
47% of adults who are not parents play games.
So, what do these facts tell us? You might be thinking “Aha! fewer of
us adults are spending all our time online gaming!”, but hey, adults
have other things to do, right?
Like a job?
Cleaning the house?
Cleaning the garage?
Mowing the lawn?
Washing the car?
Grocery shopping, etc. etc.
So, really we should be looking at the percentage of free, leisure time spent online,
but those facts are hard to find.
Some people online will write just about anything just to fill
up the white space. This includes make-believe “facts” and
fabricated “reasons” for whatever. Blogs are famous for this.
Here are 7 “signs” that a child is addicted to online gaming
that someone simply pulled out of thin air.
Your kid loses track of time while online.
Losing track of time can happen to anyone that get absorbed by
just about any activity. I’ve see women that lose track of time
just cleaning the house. I’ve lost track of time reading a book
or working out in the yard.
Your kid stays up too late to play games.
Gees, kids love to stay up late for ANY reason. My kids fall
asleep with their cell phone still in their hands. They stay
up late to watch a movie, as I do. They stay up late chit
chatting with friends.
Your kid gets angry with play is interrupted.
Of course they do and so would anyone. Adults get angry when
THEY are interrupted doing ANYTHING!
Your kid would rather play games thean be with friends.
Huh? The kid is probably with friend in the game! And will discuss
the gameplay the next day at school.
Your kid skips homework and chores for games.
Kids will skip homework and chores for any reason whatsoever if
they don’t have qualified, loving parents to guide them.
Your kid lies bout time spent online.
Kids lie about a lot of things. Adults lie more often about more
rediculous things than time online.
Your kid is moody when not online.
This means your kid is bored without games. Give them something
else to do. Spend some time with them.
There are so many “studies” about American teen gaming done by students in universities and
sometimes paid survey companies, hmmm, here’s the real deal from PEW research.
Fully 97% of teens ages 12-17 play computer, web, portable, or console games. Additionally:
50% of teens played games “yesterday.”
86% of teens play on a console like the Xbox, PlayStation, or Wii.
73% play games on a desktop or a laptop computer.
60% use a portable gaming device like a Sony PlayStation Portable, a Nintendo DS, or a Game Boy.
48% use a cell phone or handheld organizer to play games.
Some 65% of daily gamers are male; 35% are female.
80% of teens play five or more different game genres, and 40% play eight or more types of games.
55% of daily gamers play eight or more types of games; just 33% of less frequent gamers do so.
Girls play an average of 6 different game genres; boys average 8 different types.
Most Popular With American Teens
and Dance Dance Revolution.
50% of boys play a game with an Mature rating as one of their current top three favorites,
14% of girls play a game with an Mature rating as one of their current top three favorites,
from PEW Research
Teens, Video Games and Civics